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The Valve Handbook

The Valve Employee Handbook, a must read for anyone sick of the traditional workplace and dreaming of a better way. It looks like at Valve, they have the courage of their convictions to put the ideal of the Enterprise 2.0 movement into actual practice, to not constrain themselves by the fetters of doing things the way they have always been done. Interestingly, the first step in pulling this off is hiring the right people, then getting out of the way and letting them do their jobs.

Why do so many organizations get this last part wrong?
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Gabe Newell: Reflections of a Video Game Maker

Gabe Newell is one seriously awesome dude. It’s not so much that he runs, Valve, one of the most significant video game companies in the world; but that he runs it as a flat organization without traditional “management” roles.

It’s a fascinating organization because their practices fly in the face of many other practices you find in the software industry today. Amongst some of the more interesting facts about life at Valve include,

  • Management is for n00bs
  • Everyone in the organization is expected to talk with customers. It’s not the roll of a special department…
  • Projects are expected to recruit interest internally. There’s not someone telling you what to work on…
  • More…

Surviving Agile: Further Reading From My STC Eastern Iowa Presentation

The following links were provided on the last slide of my Surviving Agile presentation given on 9/11/2012 at the Eastern Iowa chapter of the Society for Technical Communication.